Hugo Paquete - Sonic Systems: Acousmatic Composition & Sound Art Research
Comprehensive Composition Portfolio 2010-2025
This portfolio at https://www.hugopaquete.com/work-sonic-systems presents Hugo Paquete's extensive research in sonic systems, featuring acousmatic composition, sound art, and experimental music works that explore quantum rhythms, orbital sonification, viral data translation, and interplanetary sound artifacts.
Featured Acousmatic Compositions
Rhythms of the Subatomic Landscapes (2025)
Acousmatic composition exploring quantum rhythm fields through algorithmic processes and granular synthesis. The work constructs immersive sonic environments where percussive traces flicker, swarm, and erode, treating rhythm as a field of emergence and turbulence rather than controlled pulse.
Yugen (2024)
Multichannel acousmatic composition spatialized for 7 loudspeakers and 2 subwoofers, developed for dance and performance under the European Union's MODINA initiative. The work emerged from motion capture and VR experiments, functioning as dramaturgical force shaping dialogue between body, code, and sound.
Pulsar (2022)
Multichannel sonic architecture using real-time data from commercial and military satellites as non-human performers. Designed for 48-channel loudspeaker orchestra, the work evolves through granular noise swarms exploring astrophysical pulses and cosmic matter vibrations.
SARS-COV-2 (2022)
Acousmatic work translating SARS-CoV-2 RNA sequences into music through algorithmic sonification. The virus's genetic code generates MIDI and control voltage data, creating post-industrial textures and polyrhythms that reframe virology as generative composition.
Dromology of Orbital Bodies (2022)
Diptych of multichannel acousmatic works sonifying real-time orbital data from military and commercial satellites. Apoapsis and Periapsis reveal hidden infrastructures and geopolitical vibrations embedded in orbital pathways through granular noise and rhythmic turbulence.
Interactive and AI Sound Systems
ODO (No Body Lives Here) (2020)
Interactive AI sound installation premiered at ZKM Karlsruhe featuring generative, non-linear sound ecosystems. Audiences use mobile devices to reroute compositions in real-time, collaborating with AI-driven voices and granular synthesis to co-create shifting auditory topologies.
Cosmos (2020)
Music for interactive dance performance originally created for 48-channel immersive environment at ZKM. The spatial compositions function as gravitational resonance in space-time architecture, translating cosmic phenomena into auditory experience through drone, speculative noise, and microsound.
Corpus Pygmalion (2011)
Interactive dance performance using the Flesh Algorithm system where movement becomes data and data becomes sound. The work interrogates boundaries between creator and creation through generative sound triggered by movement, machinery, and real-time data.
Research and Development Works
Unevenness (2015)
Sonic artifact selected by NASA for OSIRIS-REx mission to asteroid Bennu. The work explores hidden vibrations and material irregularities through granular synthesis and field recordings, now traveling through space as interplanetary cultural artifact.
Dyspersive Objects (2011)
Acousmatic works for 48 loudspeakers developed during research residency at ZKM Institute for Music and Acoustics. The compositions explore sound behavior in space through granular disintegration and spatial redistribution of prepared piano materials.
Radial Transference (2013)
Acousmatic work exploring spatial contamination and acousmatic unconsciousness through collision of field recordings from distinct geographic and temporal points. The piece creates sonic topology where sounds contaminate and redefine one another.
Technical and Conceptual Frameworks
Hugo Paquete's sonic systems research employs advanced technical approaches including granular synthesis, algorithmic composition, real-time data sonification, multichannel spatialization, AI integration, and interactive systems. The works engage with discourses in acousmatic theory, sound studies, media archaeology, and critical technical practice.
International Presentations
Works have been presented at prestigious international venues including ZKM Center for Art and Media Karlsruhe, Ars Electronica, NASA OSIRIS-REx mission, Tanzhaus NRW, MAD Museum New York, Festival Temps d'Images, and institutions across Europe, North America, and South America.
Research Keywords
Hugo Paquete, sonic systems, acousmatic music, sound art, music composition, granular synthesis, algorithmic composition, post-techno, spatial audio, multichannel composition, electroacoustic, experimental music, data sonification, satellite music, orbital sonification, viral sonification, quantum rhythm, AI music, interactive systems, immersive audio, ZKM, Ars Electronica, NASA, MODINA project, European Union research, Absonus Lab, critical sound art, sonic philosophy, non-human performance, computational systems, generative music, microsound, drone, noise composition, sound spatialization, acoustic ecology, media archaeology, post-digital sound, technological materiality, research composition, institutional presentation, multichannel version, academic sound art, experimental composition, sound research, artistic research, PhD composition, international sound art, contemporary music, electronic composition, computer music, digital audio, sound synthesis, physical modeling, field recording, sonic materiality, reduced listening, sound phenomenology, musique concrète, vibrational ontology, distributed agency, post-human sound.
Artist Profile
Hugo Paquete PhD is a Sonic Media Artist and Researcher, Founding Director of Absonus Lab, and Research Affiliate at CIAC, iAlab Sensoria, and BARN: Biofeedback Art Research Network. Former resident at ZKM | Hertz-Lab with international presentations across Europe, North America, and South America.